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Though she thinks of this ability as a gift in the beginning, she begins to think of it as a curse. That would obviously be up to David, but I've heard nothing along those lines.Jodie Holmes is a troubled eight year old who is born with a latent psychic ability and connection to a mysterious entity known as Aiden. So that's something I'm looking forward to continuing to pursue.Ĭould there be a sequel to Beyond and would you be up for it? I think starting to focus more on the developing side of things and sort of having that control is something that's really exciting me and really making me feel super inspired. I'm starting to produce, and that's something that I'm really, really enjoying. What's something you haven't done yet in your career that you'd really like to do? So I'm just grateful to David for writing such a great role for a young woman. And I think it's cool that there's a character in this game who to me is a vision of what a woman can be that isn't sort of in a very, very narrow gaze that we're used to seeing-not just in the video game world, but in the film world as well. I'm not really that kind of a person.Īnd let's face it, I think we can all agree, as others will probably, that I do not look like Lara Croft. And then in regards to guardian angels and things, it's not really something that I believe in. I mean, yeah, I guess being an actor and working when you're young makes your life different, sure. I don't know if I specifically connect in relation to that. I mean, I think I felt a connection with her like you feel with any well-written character, to be honest with you. Did you feel any connection to Jodie because of that? In real life a lot of people have some sort of belief in guardian angels or some presence looking out for them-and like Jodie you've had a gift (in your case acting) since you were young. Of course you start learning about it as the game goes on, and of course I can't talk about that.
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So essentially the game and the whole story is about her having to learn how to live with it and accept it. So it's something that she's been struggling with and something that's obviously made her incredibly different and separated from all other people. Sometimes it can be caring and nurturing, and other times it can be really scary and dangerous. I didn't know that this opportunity would happen.Ĭan you describe the "gift" that your character has?īasically Jodie is attached to some kind of entity, and we don't know what that is, and she's the only person who can see it and talk to it. If you'd told me that like three years ago, I would have been like, you're drunk, you know? But you don't think about that. I just wouldn't have expected that that was going to happen. I think what's weird is yes, A., being in a video game-it's weird. Is it weird seeing all those different sides of you in video game form? You play a huge range of different personas, from a secret agent to someone who's been living on the streets. Yes-not all of it, but I'm playing it right now. So I mean for an actor it was actually an incredibly, incredibly challenging job. And intense places just in regards to deaths and specific things that happen. And then, yeah, the game goes to really intense emotional places. Yeah, I mean, it took me out of my comfort zone because it's very different from shooting a film, you know? I mean A., I've never done motion capture before, and then B., you're making a video game. Did it take you out of your comfort zone as well? Something Beyond: Two Souls excels at is taking gamers out of their comfort zones. We also chatted about the game's dark, emotional story, the potential of video games, and the need for more strong female characters across all mediums.
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RELATED: Watch The "Bootleg" Trailer Of "Beyond: Two Souls" For The Tribeca Film Festivalīut let's be honest, people. In our interview this week Page gave credit to Quantic Dream founder and Beyond director David Cage for creating such a fantastic character. And Ellen Page kills it in the starring role.Īs Jodie Holmes, Page plays a CIA spy, a boots-on-the-ground soldier, a miracle worker, and a homeless woman, and she does it without batting an eye.
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Beyond doesn't have that problem (not with the two leads, at least). So how could the French developer top it? By hiring kick-ass big name actors like Ellen Page and Willem DaFoe for the follow-up Beyond: Two Souls, of course.Ī game driven by narrative needs that narrative to be believable, and while we liked Heavy Rain just fine, some of the game's performances fell unfortunately flat. Quantic Dream's Heavy Rain, for all intents and purposes little more than an interactive movie, was critically acclaimed and loved by many gamers.